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You have two basic objectives in your early missions: accomplish the primary task and return to base in one piece. If your crew members die, it's back to level 1 with a new recruit to replace them, and if your plane goes, there's no repairing it. Doing that gives you a better chance of surviving the tougher missions later on. It's much better to complete the easier missions so you can get your crew leveled up and take in some cash and intel points. You're given several missions to pick from at once, so which mission to choose first? However appealing the more challenging missions might seem, don't pick those just yet. Don't just rush in blindly, though, or Bomber Crew will punish you. So you've got your crew and plane all ready to go, and you're about to tackle some missions. Keep your crew as safe as possible, even if it means ditching your plane if a mission goes sour.Make sure your crew is able to perform an action beyond the basics like landing gear or opening bay doors, even if the game prompts you to choose the action.There are other less vital, but equally important, skills like the Engineer's Lean ability that helps you burn less fuel and the Gunner's Focus ability that makes dealing with enemy fighters easier. You can still have the option to perform an emergency landing without a leveled up pilot, but if your pilot doesn't know the skill, it's basically a death sentence for your crew and plane. If you encounter a problem or can't seem to put a fire out, this ability is truly a life saver. For example, a level 2 pilot learns the Emergency Landing ability. There are some very important ones that might influence success or failure. The game doesn't do a tremendously good job of informing you what these locked skills are, though, so when your crew levels up, you'll want to come back and pay special attention to the skills as they do unlock. Instead, it's where you check out any skills they might have learned and see when they unlock their secondary skills. The Training section is a bit of a misnomer, since you can't actually engage in additional activities to train your crew. Parachutes are vital in case you have to order everyone to jump, but it's good to equip your engineer with one anyway, so you can be sure he or she doesn't die if there's an accident while on the wing and they get blown off. They not only boost your plane's armor they give you a place to store parachutes too.
BOMBER CREW INSTALL
However, it's a good idea to install equipment racks as well.
BOMBER CREW UPGRADE
But, when you do start raking in the rewards, it's best to upgrade your plane first because it's the first thing to get damaged in a firefight.īetter extinguishing systems are an absolute must, along with efficient turrets (though those can come later unless you are having a tough time in early air fights).
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You won't be getting any just for getting through training.
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Most of the good stuff is locked behind intel requirements, the second reward type you get for completing missions. Picking the Right Gearįor a little while, your access to equipment for your crew and plane is very limited. Thankfully, the flashiness of your plane doesn't attract more enemies to you. Your navigator and radio operator still need to be able to book it under pressure, for example, if they have to deliver ammunition to a turret at the other end of the plane. It's not just the more active crew members who need to move fast either. The last thing you want is a pokey engineer moseying along to put out an engine or wing fire or a gunner who can't make it to the turret fast enough. Speed determines how fast your crew member moves, which sounds really obvious, but its significance can't be overstated. Plus, a lot of the good equipment puts a dent in the speed stat. Armor and the ability to survive on land or at sea are important, but equipment upgrades later can improve all of those stats. In the early stages of the game, the main thing you're going to want to pay attention to when recruiting new crew members is speed.
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